Home » The Game » What the Remaster Rebuilds
What the Remaster Rebuilds
WoR is rebuilt from the original game files: the models, textures, animations, sounds, interface art and game data. Here is each part, with where it stands.
The world
The Tier 1 lands: Nordland and Norsca, Ekrund and Mount Bloodhorn, and the Blighted Isle, with their terrain, water, sky, camps and buildings, streaming in as you travel.
Rebuilt
Characters
Every race and body, the armour sets and their dyes, and the original animations.
Rebuilt
The original HUD
Unit frames with portraits, the hotbar, cast bar, chat and minimap, drawn with the game's own interface art. Nameplates hide behind walls.
Rebuilt
Abilities
Abilities run on the original game data: damage, cast times, cooldowns and ranges. A large part of them work; the rest are being added career by career.
In progress
Quests and public quests
Quests are picked up and handed in, and public quests run in the Tier 1 areas. Their windows come next.
Windows next
Sound
The ambience of each area, the sounds of a fight and the clicks of the interface, from the original sound files.
Rebuilt
Spell effects
Fireball, Ignite, a Warrior Priest's prayers and the rank-up flourish, built from the original effect files. They work and are in polish.
In polish
Mounts and flight masters
Mounts to summon and ride, flight masters with the original flight map, and the world map.
Rebuilt
The realm server
A login service, a world server and a database on our own hardware, being tested with hundreds of bots.
Testing
Realm versus Realm
Scenarios, open battlefields and keep sieges come later.
Later







